Monday, November 30, 2009

New Newness!

Low Poly scene with hi-res textures (normal maps etc.)
The entire scene is 4k polys. That's less than one character on the current game I'm working on!




Saturday, November 28, 2009

Return to the Land of Koz

After a 3 year hiatus I am returning to the interwebs with my very own website courtesy of the insanely talented Dan Pratt.

He just sent me a progress shot and it is too cool not to share. So I figured I'd post it up here.

Wednesday, November 4, 2009

Woe to the Conquered...

Well, I'm not that satisfied with the finished result of this piece, but I wanted to "finish it" and move onto something new rather than just abandon it altogether. It's based off a concept from Legacy of Kain: Defiance.


Wednesday, October 28, 2009

Drawn to Life

Drawn to Life: The Next Chapter is in stores now! Go buy it! It's a great game for kids and lots of fun, you really can make some cool stuff with the drawing tool if you just have a little patience.

Anyway here is some of the stuff I worked on while on the project. Some of the textures were done by me, some were done by my co-workers Sandie, and Rachelle







Wednesday, October 21, 2009

Hello! Follow Me!

Some more practice, a homage to my favorite game series of all time, OddWorld. I used a concept from the art book, and just had fun, took some small liberties, but basically I just wanted to do some modeling... especially since I haven't modeled anything at work since March.



Thursday, October 15, 2009

Brutal Legend

Here are some of the pieces I am most proud of from my time at Double Fine as a contract artist. I did a lot more smaller props but they're not as exciting to look at. :) Enjoy, and go buy the game! It's awesome! Oh yeah all of this is property of Double Fine Productions

Sunday, October 4, 2009

Getting to Carnegie Hall...

Did this for fun using a concept from the latest Prince of Persia game....



Wednesday, September 9, 2009

Joe Mad, I am not...

But I've wanted to do a "comic book" for A LOOOONG TIME! While this isn't it, it was a fun exercise to see what I could get out of a character and a really simple background. I enjoyed this and I think I will definitely employ this 3d/2d hybrid for a comic someday... when I'm not lazy.


Saturday, September 5, 2009

Siege N' Destroy

Siege N' Destroy is a game concept I came up with for the iphone I hope to actually make it into a game someday.




Just for shits I also created playing cards for the character. I thought if anything it would be a fun "promotional piece".




On more thing, all of the music and sound effects in the video were created by my former co-worker and good buddy Justin Mullens

Thursday, August 13, 2009

Not quite art related...

but related to my career in the game industry.

An article I wrote just landed on the front page of Bit Mob a website started by some of the former staff members of game magazine EGM, and game website 1up.com.

I hope you enjoy. Also if so inclined check out the comments. There are some good follow-ups to the topic.


Professionalism in the gaming press

Saturday, August 8, 2009

Time Kain? Next time...

Fun little exercise...

Friday, August 7, 2009

Vae Victis!

I have some down time at work. (Currently between projects) So I decided to do a zbrush bust of my favorite game character: Kain from the Legacy of Kain series. I'm about an hour or two in, I definitely have a lot more to do.

Thursday, August 6, 2009

Getting back into it....

I think I'm over "the hump" which is that moment where your work looks like crap and it's boring to work on, to when it starts looking like something that might turn out cool... we'll see.

Tuesday, August 4, 2009

Slow progress...

Haven't had the motivation to work on this but I've made a little progress. The good thing with these posts is it lets me take a step back and see any issues. For instance the bent pipe in the back... the silhouette is too low poly. I'll need to bump that up a little bit....

Wednesday, July 22, 2009

Some progress...


Just chipping away....

Monday, July 20, 2009

Humble Beginings....

So I've decided to start on a new high-poly environment. Based off a concept I found on last years Unearthly Challenge.

This model is in the SUPER EARLY stages, about an hour or two at most. But I thought it would be neat to show something that is raw and early.

Note: again, not my concept...

Tuesday, July 14, 2009

Pro Work

All the art in this post is property of Planet Moon ®.

So this is some work from a canceled project I was working on until recently. There is lots of stuff so I hope you enjoy!






Monkey, Mon-key

Just digging through some of my old files from the past year and I came across 2 sketches that I particularly liked.


Sunday, June 7, 2009

Wrapping him up...

I think I dunno, not much more to add to the sculpt.

Friday, June 5, 2009

Making progress...

Nothing much to say, just fleshing more stuff out. The huge forearms are inspired by Stranger of OddWorld Strangers Wrath. Which is what I was playing when I first came up with this character back in 05.