Monday, November 30, 2009

New Newness!

Low Poly scene with hi-res textures (normal maps etc.)
The entire scene is 4k polys. That's less than one character on the current game I'm working on!




5 comments:

Ryan Yee said...

Yo Koz! This is some sweet stuff man! It's good to see you are still kicking ass at 3D!

Koz said...

Thanks a lot Ryan. I've been following your blog too. You've improved 10 fold!

Griffin said...

Nice! What did you use to generate your normal and light maps?

Griffin said...

btw - this is Daniel (I forgot my blogger name was my son's)

Koz said...

I just used crazy bump for the normal maps, and I used max lighting to light it.