Thursday, December 29, 2011

I've got Sol....

...But I'm not a Soldier.

I'm totally procrastinating on texturing the undead warrior. Texturing has always been super difficult for me, and modeling just comes more naturally. Anyway since I've decided to create a scene rather than just model a single character, I went with the generic soldier from GH. These guys are just fodder in the game but they had tons of personalty. Especially in their animations.


The thing is these guys don't translate that well into 3d... It was even more difficult that the Undead Warrior to make him work in three dimensions.

I think I nailed it though! I was able to recycle a few elements from UW. Naimly the gauntlets, knee, and elbow pads.


Now I have to unwrap him and sculpt him out in zbrush.

Tuesday, December 27, 2011

PROGRESS!

Well it's been a little while since my last update! but I have been working off and on on my Guardian Heroes project which has expanded a bit to include a soldier as well. Mainly though I've been busy playing all of the amazing games that have come out over the last few months. And after quite a bounty of gifts yesterday I have even MORE to play now!

Anyway I spent a lot of time today sculpting the high res model of the Undead Hero. I'm mostly happy with how he turned out. I just need to do the diffuse texture and then rig and pose him to put him to bed
(edit I totally forgot I still have to sculpt his sword!)

Anyway here his his progress.