...But I'm not a Soldier.
I'm totally procrastinating on texturing the undead warrior. Texturing has always been super difficult for me, and modeling just comes more naturally. Anyway since I've decided to create a scene rather than just model a single character, I went with the generic soldier from GH. These guys are just fodder in the game but they had tons of personalty. Especially in their animations.
The thing is these guys don't translate that well into 3d... It was even more difficult that the Undead Warrior to make him work in three dimensions.
I think I nailed it though! I was able to recycle a few elements from UW. Naimly the gauntlets, knee, and elbow pads.