I realized I would never get around to texturing my Pelican Machine head model, so I did a quick rig and pose. Then I took it into zbrush and did some quick sculpting on the hands and suit. Finally, I rendered it out and played with some texture layering and color adjustments.
I'm pretty happy with how it turned out for a spontaneous afternoon project.
1 comment:
This is so badass! I've been meaning to tell you that since I first saw it.
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