So this is from a few months back. Polycount had a Dota 2 contest to create an armor set for one of their characters. My buddy Sirio and I decided to take a crack at the Lycanthrope. However due to life and work I never got around to finishing the textures, but I figured I'd post what I had up here anyway.
These are Sirio's concepts, seriously the dude is a bad ass! Check out his stuff! Sirio Brozzi
Here are my models, the gray model is not mine. That is provided by the fine artists at Valve Software!
The contest brief called for two levels of detail
I started sculpting the detail....
And realized that the little details I was putting into it wouldn't read from a distance...
Thats about as far as I got before I had to stop. Maybe someday I'll finish this. :)